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Ahri

the Nine-Tailed Fox
Ban Rate 1.38%
Middle
100%
Win Rate
59.67%

Pick Rate
0.50%
Summoner Spells

Flash

Teleports your champion a short distance toward your cursor's location.

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Teleport

After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.

Heal

Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

Barrier

Shields your champion from 115-455 damage (depending on champion level) for 2 seconds.

Exhaust

Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.
Win 59.80% 59.94% 58.33% 60.00% 42.86% 70.00%
Pick 99.78% 76.39% 10.49% 7.10% 2.30% 2.19%
Starting Items
0

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 60 - 120 seconds.

Stores one charge every 180 - 90 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player. Switching to a Lens type trinket will disable Trinket use for 120 seconds.)
400

Doran's Ring

+60 Health
+15 Ability Power
+50% Base Mana Regen

Passive: Restores 4 Mana upon killing a unit.
50

Total Biscuit of Rejuvenation

Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.
50

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
450

Doran's Blade

+8 Attack Damage
+80 Health
+3% Life Steal
350

Spellthief's Edge

+5 Ability Power
+2 Gold per 10 seconds
+25% Base Mana Regen

UNIQUE Passive - Tribute: Damaging spells and attacks against champions or buildings deal 10 additional damage and grant 8 Gold. This can occur up to 3 times every 30 seconds. Killing minions slows Tribute generation.QUEST: Earn 650 gold using this item and upgrade to Frostfang.
REWARD: Tribute is upgraded into Queen's Tribute.

Limited to 1 Gold Income Item.
150

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
350

The Dark Seal

+15 Ability Power
+25% Increased Healing from Potions
+100 Mana

UNIQUE Passive - Dread: Grants +3 Ability Power per Glory.
UNIQUE Passive - Do or Die: Grants 2 Glory for a champion kill or 1 Glory for an assist, up to 10 Glory total. Lose 4 Glory on death.
435

Amplifying Tome

+20 Ability Power
Win 59.72% 59.53% 58.00% 62.84% 54.55% 72.22% 90.91% 88.89% 83.33%
Pick 94.43% 88.85% 62.19% 32.35% 3.61% 1.97% 1.20% 0.98% 0.66%
Boots
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
1100

Berserker's Greaves

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Boots of Swiftness

UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
Win 61.86% 63.33% 44.44% 50.00% 54.55%
Pick 77.38% 6.56% 2.95% 1.31% 1.20%
Time 17 min 18 min 18 min 16 min 20 min
Popular Items
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2800

Abyssal Scepter

+300 Health
+65 Magic Resist
+100% Base Health Regeneration
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
Win 60.29% 61.86% 62.76% 66.05% 64.50% 55.28% 62.50% 64.86% 63.33%
Pick 81.75% 77.38% 58.69% 29.62% 21.86% 21.75% 19.23% 16.17% 6.56%
Time 16 min 17 min 22 min 30 min 25 min 30 min 32 min 29 min 18 min
Winning Items
3100

Archangel's Staff

+80 Ability Power
+250 Mana

UNIQUE Passive - Awe: Grants Ability Power equal to 3% of maximum Mana. Refunds 25% of Mana spent.
UNIQUE Passive - Mana Charge: Grants +8 maximum Mana (max +750 Mana) for each spell cast or Mana expenditure (occurs up to 2 times every 8 seconds).

Transforms into Seraph's Embrace at +750 Mana.
2700

Banshee's Veil

+70 Ability Power
+45 Magic Resist
+10% Cooldown Reduction

UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
500

Corrupting Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants Touch of Corruption during that time. Holds up to 3 charges that refills upon visiting the shop.

Touch of Corruption: Damaging spells and attacks burn enemy champions for 15 - 30 magic damage over 3 seconds. (Half Damage for Area of Effect or Damage over Time spells. Damage increases with champion level.)

(Corrupting Potion can be used even at full Health and Mana.)
1400

Mejai's Soulstealer

+20 Ability Power
+200 Mana

UNIQUE Passive - Dread: Grants +5 Ability Power per Glory. Grants 10% Movement Speed if you have at least 15 Glory.
UNIQUE Passive - Do or Die: Grants 4 Glory for a champion kill or 2 Glory for an assist, up to 25 Glory total. Lose 10 stacks of Glory upon dying.
3733

Trinity Force

+250 Health
+250 Mana
+25 Attack Damage
+40% Attack Speed
+20% Cooldown Reduction
+5% Movement Speed

UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2500

Hextech Protobelt-01

+300 Health
+60 Ability Power
+10% Cooldown Reduction

UNIQUE Active - Fire Bolt: Dash forward and unleash a nova of fire bolts that deal 75 - 150 (+25% of your Ability Power) as magic damage (40 second cooldown, shared with other Hextech items).

Champions and Monsters hit by multiple fire bolts take 10% damage per additional bolt.

(This dash cannot pass through terrain.)
2400

Guardian Angel

+40 Attack Damage
+30 Armor

UNIQUE Passive: Upon taking lethal damage, restores 50% of base Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
2600

Rapid Firecannon

+30% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Firecannon: Your Energized attacks gain 35% bonus Range (+150 range maximum) and deal 50~120 bonus magic damage (based on level) on hit.

Attacks become Energized 25% faster. Energized attacks function on structures.
Win 83.33% 83.33% 80.00% 77.78% 77.78% 71.79% 66.67% 66.67% 66.67%
Pick 0.66% 0.66% 1.64% 1.97% 0.98% 4.26% 1.64% 0.98% 0.66%
Time 25 min 36 min 7 min 17 min 18 min 32 min 24 min 40 min 23 min
Abilities
Skill Order Win Pick
Q
E
W
Q
Q
R
Q
W
Q
W
R
W
W
E
E
68.22% 25.39%
Q
E
W
Q
Q
R
Q
E
Q
E
R
E
E
W
W
61.43% 13.78%
Q
W
E
Q
Q
R
Q
W
Q
W
R
W
W
E
E
62.30% 12.01%
Q
E
Q
W
Q
R
Q
W
Q
W
R
W
W
E
E
70.59% 3.35%
Q
E
Q
W
Q
R
Q
E
Q
E
R
E
E
W
W
68.75% 3.15%
Q
E
W
Q
Q
R
Q
E
Q
W
R
W
W
W
E
50.00% 2.76%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks

Greater Mark of Magic Penetration

+0.87 magic penetration

Greater Mark of Attack Damage

+0.95 attack damage

Greater Mark of Ability Power

+0.59 ability power

Greater Mark of Precision

+1.13 Lethality / +0.62 Magic Penetration
+0.87 magic penetration +0.95 attack damage +0.59 ability power +1.13 Lethality / +0.62 Magic Penetration
Win 60.44% 52.87% 67.53% 59.46%
Pick 69.62% 9.51% 8.42% 4.04%
Seals

Greater Seal of Armor

+1 armor

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)

Greater Seal of Ability Power

+0.59 ability power

Greater Seal of Magic Resist

+0.74 magic resist
+1 armor +1.33 health per level (+24 at champion level 18) +0.59 ability power +0.74 magic resist
Win 59.84% 67.20% 59.62% 56.00%
Pick 69.40% 13.66% 5.68% 2.73%
Glyphs

Greater Glyph of Magic Resist

+1.34 magic resist

Greater Glyph of Ability Power

+1.19 ability power

Greater Glyph of Scaling Cooldown Reduction

-0.09% cooldowns per level (-1.67% at champion level 18)

Greater Glyph of Scaling Magic Resist

+0.16 magic resist per level (+3 at champion level 18)
+1.34 magic resist +1.19 ability power -0.09% cooldowns per level (-1.67% at champion level 18) +0.16 magic resist per level (+3 at champion level 18)
Win 61.27% 59.05% 58.89% 66.29%
Pick 53.33% 25.36% 9.84% 9.73%
Quintessence

Greater Quintessence of Ability Power

+4.95 ability power

Greater Quintessence of Attack Speed

+4.5% attack speed

Greater Quintessence of Attack Damage

+2.25 attack damage

Quintessence of Ability Power

+3.85 ability power
+4.95 ability power +4.5% attack speed +2.25 attack damage +3.85 ability power
Win 60.48% 61.54% 61.90% 53.33%
Pick 77.70% 2.84% 2.30% 1.64%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
60.00%
9.29%

Sorcery

+2.0% increased Ability damage
59.51%
89.07%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
60.96%
31.91%

Feast

Killing a unit restores 20 Health (30 second cooldown)
58.73%
55.08%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
61.36%
9.62%

Vampirism

+2.0% Lifesteal and Spell Vamp
57.30%
29.95%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
60.75%
67.10%

Bounty Hunter

Deal 1% increased damage for each unique enemy champion you have killed
62.85%
27.65%

Double Edged Sword

Deal 3% additional damage, take 1.5% additional damage.
58.63%
67.10%

Battle Trance

Gain up to 3% increased damage over 3 seconds when in combat with enemy Champions

Battering Blows

+7% Armor Penetration
54.29%
3.83%

Piercing Thoughts

+7% Magic Penetration
55.81%
14.10%

Warlord's Bloodlust

Moving or attacking will charge an Energized attack. Energized attacks heal for 5-40% of your total Attack Damage (amplified by Critical Strikes) and grant 30% Movement Speed for 0.75 seconds.
60.00%
1.09%

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 8 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.
43.48%
2.51%

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 45% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.
57.36%
14.10%

Wanderer

+3% Movement Speed out of combat
60.00%
41.53%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
59.55%
58.36%

Runic Affinity

Buffs from neutral monsters last 15% longer
58.54%
4.48%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
58.12%
65.25%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
63.81%
28.09%

Merciless

Deal 3% increased damage to champions below 40% Health
61.24%
73.88%

Meditation

Regenerate 1.25% of your missing Mana every 5 seconds
55.60%
25.36%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
52.08%
10.49%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
60.84%
86.23%

Precision

Gain 6 Lethality and 1.5 + 0.25 per level Magic Penetration
60.92%
57.05%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction
59.41%
26.12%

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
60.40%
81.42%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

Recovery

+2.0 Health per 5 seconds
40.63%
3.50%

Unyielding

+5% Bonus Armor and Magic Resist
60.61%
3.61%

Explorer

+15 Movement Speed in Brush and River
68.75%
1.75%

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
48.65%
4.04%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
56.25%
1.75%

Veteran's Scars

+50 Health
48.15%
2.95%

Insight

Reduces the cooldown of Summoner Spells by 15%
56.52%
2.51%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health
54.55%
1.20%

Fearless

Gain 10% +1.5 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)

Swiftness

+15% Tenacity and Slow Resist

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

Courage of the Colossus

Gain a shield for 3-54 (+5% of your maximum health) for each nearby enemy champion for 3 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up (45-30 second cooldown, based on level).

Stoneborn Pact

Gain 5% total health.
Your movement impairing effects brand enemy champions with an earthen rune for 4 seconds. Other allied champions who attack branded enemies heal for 5 + 2.5% of your maximum health over 2 seconds (halved if you are ranged).

League of Legends Patch 7.10

Last 7 Days Platinum+ Only

915

Ahri Games Analyzed

Lolalytics Builds

Average Ahri Game Stats

Physical Damage: 2906 (10.24%)
Magic Damage: 18713 (65.94%)
True Damage: 6759 (23.82%)
Total Damage Dealt: 28380
Total Damage Taken: 20924
Healing: 3894

Kills: 9.84
Deaths: 6.55
Assists: 8.71
Largest Kill Spree: 4.36
Gold: 12,561
CS: 138
Jungle CS: 7.30
Enemy Jungle: 2.35
Analyzed: 915.00

Ahri Base Stats

Health: 594.4 (+80)
Health Regen: 7.108 (+0.6)
Mana: 384 (+50)
Mana Regen: 6.8 (+0.8)
Move Speed: 330
Attack Damage: 56.04 (+3)
Attack Speed: 0.668 (+2%)
Attack Range: 550
Armor: 24.38 (+3.5)
MR: 30.5 (+0.5)