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Blitzcrank

the Great Steam Golem
Ban Rate 4.57%
Middle
100%
Win Rate
48.68%

Pick Rate
6.76%
Summoner Spells

Flash

Teleports your champion a short distance toward your cursor's location.

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Exhaust

Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 2.5 seconds.

Teleport

After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.

Heal

Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

Smite

Deals 390-1000 true damage (depending on champion level) to target epic or large monster or enemy minion. Restores Health based on your maximum life when used against monsters.

Ghost

Your champion gains increased Movement Speed and can move through units for 10 seconds. Grants a maximum of 28-45% (depending on champion level) Movement Speed after accelerating for 2 seconds.
Win 48.75% 48.34% 51.34% 47.76% 45.08% 48.55% 45.11%
Pick 99.27% 54.81% 18.85% 13.97% 5.80% 5.32% 1.08%
Starting Items
0

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 60 - 120 seconds.

Stores one charge every 180 - 90 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player. Switching to a Lens type trinket will disable Trinket use for 120 seconds.)
50

Total Biscuit of Rejuvenation

Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.
350

Relic Shield

+75 Health
+2 Gold per 10 seconds

UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 195 (+5 per level) Health. Killing a minion heals the owner and the nearest allied champion for 15 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 40 seconds. Max 2 charges.QUEST: Earn 650 gold using this item and upgrade to Targon's Brace.
REWARD: Shield Battery, a permanent shield that regenerates slowly outside of combat.

Limited to 1 Gold Income Item.
400

Doran's Ring

+60 Health
+15 Ability Power
+50% Base Mana Regen

Passive: Restores 4 Mana upon killing a unit.
50

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
150

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
350

Sapphire Crystal

+250 Mana
350

Spellthief's Edge

+5 Ability Power
+2 Gold per 10 seconds
+25% Base Mana Regen

UNIQUE Passive - Tribute: Damaging spells and attacks against champions or buildings deal 10 additional damage and grant 8 Gold. This can occur up to 3 times every 30 seconds. Killing minions slows Tribute generation.QUEST: Earn 650 gold using this item and upgrade to Frostfang.
REWARD: Tribute is upgraded into Queen's Tribute.

Limited to 1 Gold Income Item.
350

Ancient Coin

+5% Cooldown Reduction
+2 Gold per 10 seconds

UNIQUE Passive - Favor: Enemy minions killed by your allies sometimes drop coins that give either 20 gold or 8% missing mana (minimum 15). Cannon minions always drop coins.QUEST: Earn 650 gold using this item and upgrade to Nomad's Medallion.
REWARD: Favor is upgraded to Emperor's Favor and you receive an Elixir Of Skill.

Limited to 1 Gold Income Item.

''Gold dust rises from the desert and clings to the coin.'' - Historian Shurelya, 11 November, 23 CLE
Win 48.84% 48.94% 51.31% 45.70% 48.14% 50.36% 43.84% 45.06% 52.50%
Pick 85.54% 57.40% 36.59% 29.35% 26.45% 6.76% 5.82% 5.28% 5.06%
Boots
900

Boots of Mobility

UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Boots of Swiftness

UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
1100

Berserker's Greaves

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
1100

Ninja Tabi

+30 Armor

UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
Win 51.84% 48.94% 52.94% 49.51% 46.57% 54.82% 49.08%
Pick 27.72% 18.36% 14.54% 14.20% 10.20% 2.70% 2.66%
Time 16 min 19 min 17 min 18 min 20 min 20 min 19 min
Popular Items
900

Boots of Mobility

UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
2700

Iceborn Gauntlet

+65 Armor
+20% Cooldown Reduction
+500 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).

Size of zone increases with bonus armor.
2800

Abyssal Scepter

+300 Health
+65 Magic Resist
+100% Base Health Regeneration
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
2700

Rod of Ages

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per minute (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
900

Boots of Swiftness

UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
Win 51.84% 51.85% 50.77% 51.70% 48.94% 48.18% 52.23% 52.94% 49.51%
Pick 27.72% 23.95% 22.25% 19.68% 18.36% 17.43% 16.28% 14.54% 14.20%
Time 16 min 21 min 24 min 24 min 19 min 17 min 23 min 17 min 18 min
Winning Items
1400

Mejai's Soulstealer

+20 Ability Power
+200 Mana

UNIQUE Passive - Dread: Grants +5 Ability Power per Glory. Grants 10% Movement Speed if you have at least 15 Glory.
UNIQUE Passive - Do or Die: Grants 4 Glory for a champion kill or 2 Glory for an assist, up to 25 Glory total. Lose 10 stacks of Glory upon dying.
2625

Enchantment: Bloodrazor

+50% Attack Speed

UNIQUE Passive: Basic attacks deal 4% of the target's maximum Health in bonus physical damage (max 75 vs. monsters and minions) on hit.
3700

The Bloodthirster

+80 Attack Damage

UNIQUE Passive: +20% Life Steal
UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level.

This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.
3500

Ravenous Hydra

+80 Attack Damage
+100% Base Health Regen
+12% Life Steal

Passive: 50% of total Life Steal applies to damage dealt by this item.
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
3400

Blade of the Ruined King

+40 Attack Damage
+25% Attack Speed
+15% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).
2300

Eye of the Equinox

+500 Health
+200% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds

UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 50 Health and grants them kill Gold. These effects require a nearby ally. Recharges every 30 seconds. Max 4 charges.
UNIQUE Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop.QUEST: Earn 650 gold using this item.
REWARD: Shield Battery, a permanent shield that regenerates slowly outside of combat.

Limited to 1 Gold Income Item.
2500

Righteous Glory

+500 Health
+300 Mana
+100% Base Health Regen

UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
UNIQUE Active: Grants +75% Movement Speed when moving towards enemies or enemy turrets for 4 seconds. After 3 seconds, a shockwave is emitted, slowing nearby enemy champion Movement Speed by 75% for 2 second(s) (90 second cooldown).

This effect may be reactivated early to instantly release the shockwave.
2600

Phantom Dancer

+45% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

UNIQUE Passive - Spectral Waltz: While within 550 units of an enemy champion you can see, +7% Movement Speed and you can move through units.
UNIQUE Passive - Lament: The last champion hit deals 12% less damage to you (ends after 10 seconds of not hitting).
2350

Thornmail

+100 Armor

UNIQUE Passive: Upon being hit by a basic attack, reflects magic damage back to the attacker equal to 25% of your bonus Armor plus 15% of the incoming damage.

(Bonus Armor is Armor from items, buffs, runes and masteries.)
(Reflect damage is calculated based on damage taken before being reduced by Armor.)
Win 64.19% 60.32% 60.27% 60.24% 58.91% 58.16% 58.15% 57.67% 57.24%
Pick 3.50% 0.51% 0.59% 1.35% 1.65% 4.69% 3.25% 1.33% 1.24%
Time 17 min 13 min 35 min 24 min 26 min 16 min 27 min 28 min 31 min
Abilities
Skill Order Win Pick
Q
E
W
Q
Q
R
Q
E
Q
E
R
E
E
W
W
55.68% 34.64%
Q
E
W
Q
Q
R
Q
W
Q
W
R
W
W
E
E
57.85% 7.29%
Q
E
Q
W
Q
R
Q
E
Q
E
R
E
E
W
W
50.00% 7.03%
Q
E
Q
W
Q
R
Q
W
Q
W
R
W
W
E
E
61.11% 2.17%
Q
E
W
E
E
R
E
Q
E
Q
R
Q
Q
W
W
49.02% 2.05%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks

Greater Mark of Magic Penetration

+0.87 magic penetration

Greater Mark of Attack Damage

+0.95 attack damage

Greater Mark of Ability Power

+0.59 ability power

Greater Mark of Armor

+0.91 armor
+0.87 magic penetration +0.95 attack damage +0.59 ability power +0.91 armor
Win 48.65% 50.90% 45.11% 50.22%
Pick 55.04% 19.94% 8.41% 7.53%
Seals

Greater Seal of Armor

+1 armor

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)

Greater Seal of Health

+8 health

Greater Seal of Ability Power

+0.59 ability power
+1 armor +1.33 health per level (+24 at champion level 18) +8 health +0.59 ability power
Win 48.90% 47.89% 50.95% 45.30%
Pick 72.08% 12.91% 5.99% 4.94%
Glyphs

Greater Glyph of Magic Resist

+1.34 magic resist

Greater Glyph of Ability Power

+1.19 ability power

Greater Glyph of Scaling Magic Resist

+0.16 magic resist per level (+3 at champion level 18)

Greater Glyph of Scaling Cooldown Reduction

-0.09% cooldowns per level (-1.67% at champion level 18)
+1.34 magic resist +1.19 ability power +0.16 magic resist per level (+3 at champion level 18) -0.09% cooldowns per level (-1.67% at champion level 18)
Win 49.04% 48.56% 50.18% 51.24%
Pick 57.83% 20.39% 13.42% 7.53%
Quintessence

Greater Quintessence of Ability Power

+4.95 ability power

Greater Quintessence of Attack Damage

+2.25 attack damage

Greater Quintessence of Attack Speed

+4.5% attack speed

Greater Quintessence of Armor

+4.26 armor
+4.95 ability power +2.25 attack damage +4.5% attack speed +4.26 armor
Win 48.15% 49.40% 48.60% 51.93%
Pick 60.91% 6.76% 4.36% 4.02%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
48.14%
13.15%

Sorcery

+2.0% increased Ability damage
47.68%
64.54%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
49.22%
27.30%

Feast

Killing a unit restores 20 Health (30 second cooldown)
46.93%
37.61%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
47.57%
11.74%

Vampirism

+2.0% Lifesteal and Spell Vamp
47.46%
24.51%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
47.82%
51.29%

Bounty Hunter

Deal 1% increased damage for each unique enemy champion you have killed
49.53%
20.09%

Double Edged Sword

Deal 3% additional damage, take 1.5% additional damage.
47.30%
53.93%

Battle Trance

Gain up to 3% increased damage over 3 seconds when in combat with enemy Champions

Battering Blows

+7% Armor Penetration
46.64%
5.33%

Piercing Thoughts

+7% Magic Penetration
43.51%
8.78%

Warlord's Bloodlust

Moving or attacking will charge an Energized attack. Energized attacks heal for 5-40% of your total Attack Damage (amplified by Critical Strikes) and grant 30% Movement Speed for 0.75 seconds.
42.48%
1.25%

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 8 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.
47.62%
3.76%

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 45% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.
43.68%
8.89%

Wanderer

+3% Movement Speed out of combat
49.23%
48.82%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
47.49%
44.06%

Runic Affinity

Buffs from neutral monsters last 15% longer
43.11%
5.14%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
49.12%
66.14%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
48.01%
20.08%

Merciless

Deal 3% increased damage to champions below 40% Health
48.08%
57.41%

Meditation

Regenerate 1.25% of your missing Mana every 5 seconds
48.69%
34.38%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
50.39%
24.97%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
47.83%
64.30%

Precision

Gain 6 Lethality and 1.5 + 0.25 per level Magic Penetration
48.91%
42.23%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction
48.10%
24.84%

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
48.75%
64.82%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.
48.51%
1.09%

Recovery

+2.0 Health per 5 seconds
51.62%
16.87%

Unyielding

+5% Bonus Armor and Magic Resist
49.82%
18.26%

Explorer

+15 Movement Speed in Brush and River
51.21%
11.10%

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
50.94%
22.43%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
52.12%
13.08%

Veteran's Scars

+50 Health
50.39%
19.98%

Insight

Reduces the cooldown of Summoner Spells by 15%
52.13%
19.16%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health
50.10%
12.71%

Fearless

Gain 10% +1.5 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)

Swiftness

+15% Tenacity and Slow Resist
50.58%
9.84%

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion
51.95%
10.25%

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)
52.87%
5.25%

Courage of the Colossus

Gain a shield for 3-54 (+5% of your maximum health) for each nearby enemy champion for 3 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up (45-30 second cooldown, based on level).
49.81%
4.35%

Stoneborn Pact

Gain 5% total health.
Your movement impairing effects brand enemy champions with an earthen rune for 4 seconds. Other allied champions who attack branded enemies heal for 5 + 2.5% of your maximum health over 2 seconds (halved if you are ranged).
51.90%
9.87%

League of Legends Patch 7.10

Last 7 Days Platinum+ Only

12,278

Blitzcrank Games Analyzed

Lolalytics Builds

Average Blitzcrank Game Stats

Physical Damage: 5545 (30.34%)
Magic Damage: 12034 (65.84%)
True Damage: 698 (3.82%)
Total Damage Dealt: 18278
Total Damage Taken: 25383
Healing: 2938

Kills: 6.72
Deaths: 6.96
Assists: 10
Largest Kill Spree: 2.87
Gold: 10,868
CS: 77
Jungle CS: 5.03
Enemy Jungle: 1.14
Analyzed: 12,278

Blitzcrank Base Stats

Health: 677.6 (+95)
Health Regen: 9.26 (+0.75)
Mana: 307.2 (+40)
Mana Regen: 9.3 (+0.8)
Move Speed: 325
Attack Damage: 65.04 (+3.5)
Attack Speed: 0.625 (+1.13%)
Attack Range: 125
Armor: 28.38 (+4)
MR: 33.35 (+1.25)