Unfortunately the vast majority of our users have been using AdBlock which stops our only stream of revenue.
It is impossible for us to continue without our users showing their support by white listing us in your adblocker.
Otherwise we will just fade into oblivion. Thank you for your support and understanding!

Kog'Maw

the Mouth of the Abyss
Ban Rate 0.64%
Middle
100%
Win Rate
59.17%

Pick Rate
1.90%
Summoner Spells

Flash

Teleports your champion a short distance toward your cursor's location.

Heal

Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

Smite

Deals 390-1000 true damage (depending on champion level) to target epic or large monster or enemy minion. Restores Health based on your maximum life when used against monsters.

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Teleport

After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.

Barrier

Shields your champion from 115-455 damage (depending on champion level) for 2 seconds.

Exhaust

Exhausts target enemy champion, reducing their Movement Speed and Attack Speed by 30%, their Armor and Magic Resist by 10, and their damage dealt by 40% for 2.5 seconds.

Ghost

Your champion can move through units for 10 seconds, gaining increased Movement Speed. Grants a maximum of 28-45% (depending on champion level) Movement Speed after accelerating for 2 seconds.
Win 59.28% 60.60% 59.53% 48.97% 51.08% 59.56% 47.50% 57.89%
Pick 99.42% 66.96% 14.74% 5.62% 4.03% 3.94% 2.32% 2.20%
Starting Items
0

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 60 - 120 seconds.

Stores one charge every 180 - 90 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player. Switching to a Lens type trinket will disable Trinket use for 120 seconds.)
450

Doran's Blade

+8 Attack Damage
+80 Health
+3% Life Steal
50

Total Biscuit of Rejuvenation

Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.
50

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
350

Hunter's Machete

+10% Life Steal vs. Monsters

UNIQUE Passive - Nail: Basic attacks deal 25 bonus damage on hit vs. Monsters. Killing monsters grants special bonus experience.
150

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
400

Doran's Ring

+60 Health
+15 Ability Power
+50% Base Mana Regen

Passive: Restores 4 Mana upon killing a unit.
450

Cull

+7 Attack Damage
+3 Life on Hit

UNIQUE Passive: Killing a lane minion grants 1 additional Gold. Killing 100 lane minions grants an additional 350 bonus gold immediately and disables this passive.
Win 59.49% 60.04% 59.58% 59.50% 60.94% 61.97% 51.59% 61.62%
Pick 91.51% 76.02% 56.96% 32.75% 12.31% 6.17% 4.55% 2.87%
Boots
1100

Berserker's Greaves

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Boots of Swiftness

UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
Win 62.19% 56.58% 61.72% 54.39% 68.75%
Pick 76.28% 4.40% 3.71% 1.65% 1.39%
Time 17 min 18 min 19 min 17 min 21 min
Popular Items
1100

Berserker's Greaves

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
2600

Runaan's Hurricane

+40% Attack Speed
+30% Critical Strike Chance
+7% Movement Speed

UNIQUE Passive - Wind's Fury: When basic attacking, bolts are fired at up to 2 enemies near the target, each dealing (25% of Attack Damage) physical damage. Bolts can critically strike and apply on hit effects.
UNIQUE Passive: Basic attacks deal an additional 15 physical damage on hit.
3600

Guinsoo's Rageblade

+35 Attack Damage
+50 Ability Power
+25% Attack Speed

Passive: Basic attacks deal an additional 15 magic damage on hit.
UNIQUE Passive: Basic attacks grant +8% Attack Speed, +3 Attack Damage, and +4 Ability Power for 5 seconds (stacks up to 6 times). While you have 6 stacks, gain Guinsoo's Rage.

Guinsoo's Rage: Every other basic attack will trigger on hit effects an additional time.
3400

Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+10% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
2500

Wit's End

+40% Attack Speed
+40 Magic Resist

UNIQUE Passive: Basic attacks deal 40 bonus magic damage on hit.
UNIQUE Passive: Basic attacks steal 5 Magic Resist from the target on hit (stacks up to 5 times.)
2625

Enchantment: Bloodrazor

+50% Attack Speed

UNIQUE Passive: Basic attacks deal 4% of the target's maximum Health in bonus physical damage (max 75 vs. monsters and minions) on hit.
2550

Phantom Dancer

+45% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

UNIQUE Passive - Spectral Waltz: While within 550 units of an enemy champion you can see, +7% Movement Speed and you can move through units.
UNIQUE Passive - Lament: The last champion hit deals 12% less damage to you (ends after 10 seconds of not hitting).
2700

Lord Dominik's Regards

+50 Attack Damage

UNIQUE Passive - Giant Slayer: Grants up to +15% physical damage against enemy champions with greater maximum Health than you (+1.5% damage per 100 Health difference, maxing at 1000 Health difference).
UNIQUE Passive - Last Whisper: +45% Bonus Armor Penetration
3700

The Bloodthirster

+75 Attack Damage

UNIQUE Passive: +20% Life Steal
UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level.

This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.
Win 62.19% 65.18% 64.02% 67.02% 69.94% 61.90% 70.26% 62.90% 68.33%
Pick 76.28% 73.27% 65.28% 48.91% 24.18% 11.56% 8.86% 7.18% 6.95%
Time 17 min 20 min 21 min 25 min 19 min 11 min 31 min 34 min 35 min
Winning Items
3100

Frozen Mallet

+700 Health
+30 Attack Damage

UNIQUE Passive - Icy: Basic attacks slow the target's Movement Speed for 1.5 seconds on hit (40% slow for melee attacks, 30% slow for ranged attacks).
2400

Guardian Angel

+60 Armor
+45 Magic Resist

UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
2600

Rapid Firecannon

+30% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Firecannon: Your Energized attacks gain 35% bonus Range (+150 range maximum) and deal 50~160 bonus magic damage (based on level) on hit.

Energized attacks function on structures.
2550

Phantom Dancer

+45% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

UNIQUE Passive - Spectral Waltz: While within 550 units of an enemy champion you can see, +7% Movement Speed and you can move through units.
UNIQUE Passive - Lament: The last champion hit deals 12% less damage to you (ends after 10 seconds of not hitting).
2500

Wit's End

+40% Attack Speed
+40 Magic Resist

UNIQUE Passive: Basic attacks deal 40 bonus magic damage on hit.
UNIQUE Passive: Basic attacks steal 5 Magic Resist from the target on hit (stacks up to 5 times.)
3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
3733

Trinity Force

+250 Health
+250 Mana
+25 Attack Damage
+40% Attack Speed
+20% Cooldown Reduction
+5% Movement Speed

UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
3700

The Bloodthirster

+75 Attack Damage

UNIQUE Passive: +20% Life Steal
UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level.

This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.
Win 77.06% 75.32% 70.49% 70.26% 69.94% 69.01% 68.85% 68.75% 68.33%
Pick 3.16% 2.23% 3.53% 8.86% 24.18% 2.06% 1.77% 1.39% 6.95%
Time 32 min 38 min 30 min 31 min 19 min 25 min 34 min 21 min 35 min
Abilities
Skill Order Win Pick
W
Q
E
W
W
R
W
Q
W
Q
R
Q
Q
E
E
69.70% 13.89%
W
E
Q
W
W
R
W
E
W
E
R
E
E
Q
Q
67.86% 8.84%
W
E
W
Q
W
R
W
E
W
E
R
E
E
Q
Q
67.94% 6.89%
W
E
W
E
W
R
W
E
W
E
R
E
Q
Q
Q
71.20% 6.58%
W
E
Q
W
W
R
W
Q
W
Q
R
Q
Q
E
E
72.45% 5.16%
W
Q
E
W
W
R
W
E
W
E
R
E
E
Q
Q
74.67% 3.95%
W
Q
W
E
W
R
W
Q
W
Q
R
Q
Q
E
E
80.00% 2.63%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks

Greater Mark of Attack Damage

+0.95 attack damage

Greater Mark of Attack Speed

+1.7% attack speed

Greater Mark of Magic Penetration

+0.87 magic penetration

Greater Mark of Lethality

+1.60 lethality
+0.95 attack damage +1.7% attack speed +0.87 magic penetration +1.60 lethality
Win 59.50% 63.86% 53.92% 57.33%
Pick 78.66% 11.70% 5.91% 4.34%
Seals

Greater Seal of Armor

+1 armor

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)

Greater Seal of Attack Damage

+0.43 attack damage

Greater Seal of Health

+8 health
+1 armor +1.33 health per level (+24 at champion level 18) +0.43 attack damage +8 health
Win 59.78% 58.65% 53.06% 61.45%
Pick 87.69% 3.85% 2.84% 2.40%
Glyphs

Greater Glyph of Magic Resist

+1.34 magic resist

Greater Glyph of Scaling Magic Resist

+0.16 magic resist per level (+3 at champion level 18)

Greater Glyph of Attack Speed

+0.64% attack speed

Greater Glyph of Attack Damage

+0.28 attack damage
+1.34 magic resist +0.16 magic resist per level (+3 at champion level 18) +0.64% attack speed +0.28 attack damage
Win 60.30% 60.64% 64.58% 59.18%
Pick 69.30% 16.19% 15.70% 4.26%
Quintessence

Greater Quintessence of Attack Speed

+4.5% attack speed

Greater Quintessence of Attack Damage

+2.25 attack damage

Greater Quintessence of Ability Power

+4.95 ability power
+4.5% attack speed +2.25 attack damage +4.95 ability power
Win 63.22% 56.39% 50.00%
Pick 40.63% 25.37% 6.43%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
60.05%
87.63%

Sorcery

+2.0% increased Ability damage
54.06%
12.48%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
58.83%
39.53%

Feast

Killing a unit restores 20 Health (30 second cooldown)
60.15%
54.94%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
54.49%
4.84%

Vampirism

+2.0% Lifesteal and Spell Vamp
59.72%
81.61%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
57.34%
18.94%

Bounty Hunter

Deal 1% increased damage for each unique enemy champion you have killed
60.17%
51.98%

Double Edged Sword

Deal 3% additional damage, take 1.5% additional damage.
58.33%
46.77%

Battle Trance

Gain up to 3% increased damage over 3 seconds when in combat with enemy Champions

Battering Blows

+7% Armor Penetration
60.69%
82.80%

Piercing Thoughts

+7% Magic Penetration
58.74%
5.97%

Warlord's Bloodlust

Gain increasingly more Life Steal based on your missing health against champions (up to 15%). Against minions gain 50% benefit (25% for ranged champions).
52.62%
13.81%

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 8 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.
62.94%
68.69%

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.
50.00%
5.33%

Wanderer

+3% Movement Speed out of combat
54.33%
23.72%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
60.35%
65.31%

Runic Affinity

Buffs from neutral monsters last 15% longer
58.28%
8.40%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
59.25%
61.05%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
58.06%
17.96%

Merciless

Deal 3% increased damage to champions below 40% Health
59.46%
80.08%

Meditation

Regenerate 1.25% of your missing Mana every 5 seconds
51.06%
6.81%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
48.31%
5.15%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
59.84%
79.90%

Precision

Gain 6 Lethality and 1.5 + 0.25 per level Magic Penetration
52.26%
8.31%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction
36.17%
2.72%

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
48.79%
10.80%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

Recovery

+2.0 Health per 5 seconds
61.75%
8.25%

Unyielding

+5% Bonus Armor and Magic Resist
54.76%
7.30%

Explorer

+15 Movement Speed in Brush and River
57.34%
4.14%

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
59.83%
10.45%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
59.92%
7.01%

Veteran's Scars

+50 Health
60.85%
6.14%

Insight

Reduces the cooldown of Summoner Spells by 15%
62.50%
8.11%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health
55.10%
4.26%

Fearless

Gain 10% +1.5 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)

Swiftness

+15% Tenacity and Slow Resist

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

Courage of the Colossus

Gain a shield for 3-54 (+5% of your maximum health) for each nearby enemy champion for 3 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up (45-30 second cooldown, based on level).

Bond of Stone

+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

League of Legends Patch 7.4

Last 7 Days Platinum+ Only

3,453

Kog'Maw Games Analyzed

LoLalytics Builds

Lolalytics Builds

Now On Overwolf

Average Kog'Maw Game Stats

Physical Damage: 12894 (45.38%)
Magic Damage: 12365 (43.52%)
True Damage: 3153 (11.10%)
Total Damage Dealt: 28413
Total Damage Taken: 22187
Healing: 3363

Kills: 10
Deaths: 7.85
Assists: 7.01
Largest Kill Spree: 4.09
Gold: 13,408
CS: 145
Jungle CS: 22
Enemy Jungle: 4.85
Analyzed: 3,453.00

Kog'Maw Base Stats

Health: 599.76 (+82)
Health Regen: 6.474 (+0.55)
Mana: 362.2 (+40)
Mana Regen: 9.376 (+0.7)
Move Speed: 325
Attack Damage: 59.87 (+2.41)
Attack Speed: 0.665 (+2.65%)
Attack Range: 500
Armor: 23.38 (+3.5)
MR: 30 (+0)